iOSMVPUI/UX
iOS apps, MVPs and product design, from the first prototype to the version your users love.
We take a product from idea to App Store. A clickable prototype first, then the design system, then a native app that can keep growing.
- Timeline
- 4–16 weeks
- Includes
- Product design, iOS app development, MVP & prototyping, Design systems
- S/03.01Product designProduct design from first flows to the final details.Explore →
- S/03.02iOS app developmentNative iOS apps designed and built in Swift, from first prototype to App Store launch.Explore →
- S/03.03MVP & prototypingClickable prototypes and lean MVPs that prove an idea with real users before you over-build.Explore →
- S/03.04Design systemsComponent libraries in Figma and code that keep a growing product consistent.Explore →
- [ 01 ]
Clickable prototype
Test the idea before writing production code.
- [ 02 ]
Product design
Flows, UI and a component system.
- [ 03 ]
Shipped app
Native iOS or web, live and in users' hands.
How it runs
- 01
Weeks 1–2
Define
Users, core jobs and the smallest useful version.
- 02
Weeks 2–4
Prototype
Clickable flows tested with real people.
- 03
Weeks 4–12
Build
Weekly TestFlight or preview builds.
- 04
Ongoing
Launch & iterate
App Store release, analytics and v1.1.
[ FAQ ]
Good questions
Q/01How much does an app cost?
It depends on scope. A clickable prototype is a much smaller job than a production app with accounts, payments and an admin. After a short intro call we send one fixed quote for your project.
We reply within one business day.

